Des Death Stranding

The Animatrix (Japanese: アニマトリックス, Hepburn: Animatorikkusu) is a 2003 grown-up computer animated scientific research fiction anthology film created by the Wachowskis. It is a compilation of 9 animated short films based upon The Matrix movie collection, which was written as well as generated by the Wachowskis. 4 of the shorts were additionally composed by the Wachowskis. The film information the backstory of The Matrix series, including the original battle in between mankind as well as machines which brought about the production of the titular Matrix, along with giving side tales that broaden deep space and tie right into the major film series.

Finally, Death Stranding has published and put an game\vip.blogspot.com/2021/08/mlb-show-20-player-reviews-best-on.html" title="end to the agonizing">end to the agonizing series of three years of trailers, gameplay and field points. And, finally, everyone can taste the new world, presents Hideo Kojima, a legendary game developer who does not need to be presented. His studio has worked hard to become an independent label, then to integrate new innovative concepts. Today, they are bravely trying to push the limits of the sector.

Development and Home

This trailer of Death Stranding on the official release date summarizes the previous ones in just less than nine minutes, with a fantastic title Path of Apocalyptica to give the maximum power. It is the culmination of a long and difficult period of development that would have started while Kojima and his team were still under Konami. They had a long corporate conflict, but in 2015, the team liberated and started working as an independent label entitled Kojima Studios. The group immediately joined Sony Interactive Entertainment and announced the creation of a new PlayStation game. A year later, we got our first trailer.

Over the next three years, the studio has gradually published more and more tests to let just enough teasing without spoiling anything, and they have succeeded because no one could guess what was getting ready. Death Stranding was published on November 8, 2019, but some major webcasts have already tasted and their comments are omnipresent. Some boast the innovations and the revolutionary elements used by Kojima both in narration and in the game, while others simply can not forget the hyper realistic approach it uses to plunge the player thoroughly. As proof, Gamesradar + assigned him 3.5 out of 5 stars and IGN assigned him a note of 6.8 out of 10, but Gamespot assigned him the 9/10 score and Game Revolution gave him a score of 5 / 5.

narrative

It had been concluded before that this game took place in the distant future, the United States and in a post-apocalyptic period. People live isolated and have created something called walls that means much more than the basic definition of the word. The fundamental objective of the main character, that is, the player, is to connect those fractions of the company. To build Bridges, say roughly and the name of the character is Sam Arthur Bridges and he works for a company called Bridges.

However, things take a darker turn, more paranormal, with the introduction of strange ghosts that can only be detected by a baby that Sam carries with him in a special container. However, history is in depth and thoroughly by a wide range of characters interpreted by famous actors, of which Sam. The main character has the resemblance and voice of the Norman Reedus actor, known for the Boondock Saints and The Walking Dead, While other stars include: Mads Mikkelsen, Guillermo del Toro, Nicolas Winding Refn, Tommie Earl Jenkins, Lindsay Wagner, Margaret Qricley, and more.

Gameplay

The gameplay of Death Stranding is intimately linked to the story, because the general feeling is that you play a movie . This is mainly the result of a daring and stimulating scenario and, secondly, of its incredibly realistic adaptation thanks to the mechanisms of play. However, it has been both rented and rejected by players from around the world, because hyperrealism brings An immersive experience, but it can also disturb the player by forcing you to fight to stay standing while you run on rugged ground.

Yes, you read that right. While Sam crosses the sorry plains of this world ravaged by a disaster, it continues to gather and improve its equipment, and its backpack can become bigger than the character. It is difficult to run with, because Kojima has chosen to challenge ourselves every step of the character. In addition, the complex inventory may brings one of the most developed skill / object sets that can be seen in the games so far, but it can also make you spend too much time .

However, once you have the feeling of the game and you go in the main story, the game is evolving. At one point, Sam must drive cars, teleports and do everything an average person would do if it was blocked in some areas of this open world.

In addition, there are innovations in the combat system and, overall, the Death Stranding gameplay brings unprecedented ideas and solutions to some dilemmas often encountered by developers. It's a science fiction action game, but it's a kind in itself.

Graphics and Appearance

Almost all the actors included in the project provided a motion capture and voices to their characters. Needless to say, the landscape and the environment are staggering and that everything gives off a strange feeling of desolation and isolation, which constitutes the main theme of the game. Modeling has been perfectly managed and associated with impeccable textures, it releases the hyper-realistic feeling sought by developers. Compared to the realistic representation of the physics of the world in which the story takes place, it composes a high quality game work.

VERDICT

Aim for the hyper realism in the game as much as in the visual style is risky. Associate this story with a complicated science fiction story is even more, but Death Stranding does it in a way that only Kojima could succeed. Throughout the game, the traditional values ​​of the Metal Gear series will transfere, but they are wrapped in something new and revolutionary. If we are correctly receiving the message, this video game aims to plunge the player in a film gaming experience and hyper realistic, but it also seems trying to blur the boundaries between the movie and a video game. According to Hideo Kojima itself, these borders inevitably disappear from this point of view, and this last game is an important point of control in the history of the development of the game.

Atmosphere - 8

Graphic - 9

Gameplay - 8

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Legendary

Aim for the hyper realism in the game as much as in the visual style is risky. Associate this story with a complicated science fiction story is even more, but Death Stranding does it in a way that only Kojima could succeed. Throughout the game, the traditional values ​​of the Metal Gear series will transfere, but they are wrapped in something new and revolutionary. If we are correctly receiving the message, this video game aims to plunge the player in a film gaming experience and hyper realistic, but it also seems trying to blur the boundaries between the movie and a video game. According to Hideo Kojima itself, these borders inevitably disappear from this point of view, and this last game is an important point of control in the history of the development of the game.

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